Version added 20-Jun-2018| Modified 11-Jun-2019

webOS supports native applications which are deployed as platform native binaries. Native apps are developed using C/C++ and run in the system. Developing a native app is typically a much bigger effort than developing web apps or QML apps. However, there are two primary reasons for choosing to develop native apps:

  • Need for high performance.

  • Much greater control over app performance in various scenarios.


Important Points

  • Native apps can call webOS service through luna-service2. For the basics and methods, see Native Service Basics.

  • A native app must register itself to SAM by calling the registerApp method. It establishes a connection between the SAM and the native app. The SAM can then pass launch status (such as "registered" or "relaunch") and launch parameters to the native app through the connection.

  • For UI of the native app, you can use Qt or QML.

Except as noted, this content is licensed under Creative Commons Attribution 4.0 and sample code is licensed under Apache License 2.0.